EduAR– an AR based Learning Application

Authors

  • Kshitij Jeth Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India Author
  • Aniket Hedau Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India. Author
  • Rohit Kolankar Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India. Author
  • Sahil Dhoble Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India Author
  • Divyanshu Mataghare Department of Information Technology, S.B. Jain Institute of Technology, Management and Research, Nagpur, India Author

DOI:

https://doi.org/10.47392/irjash.2021.138

Keywords:

Augmented Reality, Learning, Education, real time, less efforts

Abstract

Being one of the hot technologies of the era, Augmented reality is exponentially developing various day-to-day activities, and learning application is one of them. EduAR is an Android application that overlays virtual objects in a physical environment. EduAR, as the title suggests, will be related to education and Augmented reality. Our project will be basically for preschool and kindergarten kids. In this application, we are going to provide two main features. Users will put the camera on a particular word for an alphabet, and there will be a 3D visual of the particular word in the form of an image. It will be a static image but will be presented or displayed in a magical way, as simplifying and visualizing something new leads to easier understanding. Another feature is that the user will put a camera on a particular object or image, and then it will display on the screen what object it is. Children can have fun using this application to explore new things. This application will mainly focus on the development of young children to help them prepare for preschool and beyond.

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Published

2021-05-01